EU4 Console Commands
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Europa Universalis 4: Eu4 Console Commands and Cheats

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Looking to Eu4 Console Commands? This page records the codes which may be commitment to the Console Window, a phenomenal researching window which may be gotten to on non-ironman games by pressing ⇧Shift+2, Alt+2+1, ⇧Shift+3,§, ~, ^, °, ², or ‘ (key varies subject to reassure design). Press the up or down jolt keys to explore through as of late executed requests. Press ⇆Tab in the wake of entering the beginning of a request to autocomplete it or show which orders start with the entered progression.

Various codes can be executed by repeating the request, yet at times reloading the EU4 Commands and console or leaving the game is significant. Adding a | and a filename to the farthest furthest reaches of a console orders, makes the yield out of the request to the foreordained report in the game foundation coordinator. Type the name of a solace request into the pursuit box to rapidly glance through 305Europa Universalis 4 orders. Float over a cheat code to see bare essential dispute explanation. Snap on the name of a request to visit its request page for more help and models.

The Eu4 Console Commands help can be opened by pressing one of the going with reassure hotkeys: ‘, ~, SHIFT + 2. Type a request into the substance box and hit ENTER to send it. If those hotkeys aren’t working for you, or need more help with using the help, see our eu4 change religion command.

IGN’s Europa Universalis IV cheats and secrets control gives you inside scoop into each cheat, hidden code, obliging glitch, attempt, and secret in Eu4 Console Commands

This research request begins a solid reexamination of all organized outfitted power advancements by the AI. It is useful to Europa Universalis 4 make a military reexamine decisions if conditions have changed at this point the game isn’t invigorating. If a country tag is resolved, the huge number of the country with this name Europa Universalis 4 will be reexamined. If, as an ensuing dispute, a record name is given (for instance armylog.txt), a log of the reevaluation will be saved to this record (which would then have the option to be found in your game’s foundation inventory).

Cheats Console and Codes

Convert Crusader Kings 3 Saves to Europa Universalis 4 | GameWatcher

Raise the reassure order box by squeezing ~ (TILDE, the key above TAB) and Eu4 Console Commands afterward enter and affirm one of the codes underneath to deliver the comparing impact.

  • add_cb [<casus belli tag>] [<target country tag>] – Add casus belli against target country
  • add_core [<Province ID>] – Add center
  • add_natives [<ProvinceID>] [<Amount>] – Add locals to given area
  • add_opinion [<Country tag>] – Add assessment to/from tag
  • add_pi [<Country tag>] – Add ecclesiastical impact to tag
  • add_pa [<Country tag>] – Add patriach position to tag
  • add_reformlevel [<Amount>] – Add change level to the realm
  • add_interest [<Country tag>] – Add indicated country tag to your advantage
  • strength – Adds security
  • add_colonist [<Country tag>] – Adds a pioneer to the predefined country
  • add_heir [<Target Country Tag>] – Adds a beneficiary of a tag (eg: add_heir 43)
  • add_missionary [<Country tag>] – Adds a preacher to a country
  • add_diplo – Adds conciliatory entroute
  • morehumans [number] – Adds more people
  • devotion – Adds devotion
  • populace [<ProvinceID>] [<Amount>] – Adds populace to a region.
  • renown – Adds Prestige
  • add_idea_group [<Idea bunch key>] – Adds the recognized thought gathering
  • power [<stability/tech_table_key/idea_key>] – Adds the recognized thought gathering
  • add-on [<Target Country Tag>] – Begin add-on/annexes the recognized country
  • incorporate [<Target Country Tag>] – Begin coordinate/coordinates the recognized country
  • controll [<Province ID>] – Change regulator
  • mapmode [Mapmode type (int)] – Change mapmode.
  • own [<Province ID>] – Change proprietorship
  • nextsong – Changes the melody right now playing
  • clear – Clears the comfort
  • savegame – Creates a save document
  • find [<Target Country Tag>] – Discover capital of target tag
  • helphelp – Double Rainbow (help from a unicorn)
  • selflearningai – Enables/Disables Self-Learning AI
  • occasion [event id] [<Target Country Tag>] – Executes an occasion (eg: occasion 3041 51)
  • labor (Insert Number) – Extra labor
  • Money (Insert Number) – Extra cash
  • fow off – Fog of War killed
  • fow on – Fog of War turned on
  • survey – Force surveys
  • adm [<AMOUNT> OPTIONAL] – Obtain authoritative force
  • plunge [<AMOUNT> OPTIONAL] – Obtain conciliatory force
  • mil [<AMOUNT> OPTIONAL] – Obtain military force
  • powerpoints [<AMOUNT> OPTIONAL] – Obtain power taking all things together classes
  • winwars – Awards max war score altogether battles for the country
  • bump – Go to the push device
  • combatsound – Determines how frequently battle see creates an irregular sound? (range is 0-50)
  • imperial_authority [VALUE] – Increases your Imperial Authority
  • kill_cardinal – Kills the following cardinal on the rundown
  • kill_heir [<Target Country Tag>] – Kills the beneficiary of a nation (eg: kill_heir 43)
  • die(kill) [<Target Country Tag>] – Kills the ruler of a nation (eg: murder 43)
  • oos – Make the customer go oos
  • costs – Pricing data (records in Documents\Paradox Interactive\Europa Universalis IV\logs)
  • help [command name] – Print out order determined, or all support orders
  • memory – Prints out the pre-owned memory
  • balance – Region Balance yield
  • reloadinterface – Reloads the whole interface to decrease slack
  • reload [VAR] – Reloads the gui (reload gui) or lua record (reload lua) type
  • remove_cb [<casus belli tag>] [<target country tag>] – Remove casus belli from distinguished country
  • remove_core [<Province ID>] – Remove center
  • remove_interest [<Country tag>] – Removes distinguished nation tag from your advantage
  • remove_defender_faith – Removes the safeguard of the Faith for the player’s religion
  • requestgamestate – Requests the gamestate from have
  • score – Score yield
  • authenticity [<AMOUNT>] – Sets the authenticity of the ruler
  • spritelevel [<Sprite level>] – Sets a constrained sprite level (reset by determining no digit)
  • setmissionaryprogress [<ProvinceID>] [<Amount>] – Sets the minister progress for a territory
  • papvotes – Shows all decisions in favor of a cardinal in the tooltip related with his name
  • IP – Shows your IP
  • privateer [<Province ID>] – Starts a Pirate in a region
  • revolt [<Province ID>] – Starts a Revolt in a region
  • label [<Country tag>] – Switch tag to country demonstrated
  • observe(spectator) – Switch to play no country by any means, and at this point don’t see messages
  • testmission [<Mission Name>] – Tests a mission without setting off it
  • testevent [<Event ID>] [<Character ID>] – Tests an occasion without setting off it
  • aiview – Toggles extra AI information
  • yesman – Toggles AI positive reactions for everything
  • msg – Toggles all messages popup
  • collision(debug_collision) – Toggless investigate show of normals/bouncing boxes/impact
  • fullscreen – Toggles fullscreen
  • ti(debug_ti) – Toggles Terra Incognita on/off
  • nopausetext – Toggles the interruption standard
  • fow(debug_fow) [<Province ID> OPTIONAL] – Turns off haze of battle in a region or by and large (if no territory is demonstrated)
  • validate events – Validates all occasions without setting off
  • vassalize [<Target Country Tag>] – Vassalize the distinguished tag
  • time – Indicates the current time
  • attack [<Province ID>] – Wins a progressing attack in the recognized area

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